Try this
- Define what taking a turn includes, such as suggesting an activity and checking basic logistics.
- Keep the other person’s ability to decline visible. If both options fail, leave the outing open instead of forcing a choice to preserve the rotation.
A worked example
“Your turn to suggest, and either of us can say it doesn’t fit.”
An invented example to adapt, not a real exchange or a script you have to follow.
Before you leave it here
Taking turns should distribute planning, not remove the other person’s choice.